OpenZWave Library  1.4.0
 All Classes Namespaces Files Functions Variables Typedefs Enumerations Enumerator Friends Macros Pages
Controller.h
Go to the documentation of this file.
1 //-----------------------------------------------------------------------------
2 //
3 // Controller.h
4 //
5 // Cross-platform, hardware-abstracted controller data interface
6 //
7 // Copyright (c) 2010 Jason Frazier <frazierjason@gmail.com>
8 //
9 // SOFTWARE NOTICE AND LICENSE
10 //
11 // This file is part of OpenZWave.
12 //
13 // OpenZWave is free software: you can redistribute it and/or modify
14 // it under the terms of the GNU Lesser General Public License as published
15 // by the Free Software Foundation, either version 3 of the License,
16 // or (at your option) any later version.
17 //
18 // OpenZWave is distributed in the hope that it will be useful,
19 // but WITHOUT ANY WARRANTY; without even the implied warranty of
20 // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
21 // GNU Lesser General Public License for more details.
22 //
23 // You should have received a copy of the GNU Lesser General Public License
24 // along with OpenZWave. If not, see <http://www.gnu.org/licenses/>.
25 //
26 //-----------------------------------------------------------------------------
27 
28 #ifndef _Controller_H
29 #define _Controller_H
30 
31 #include <string>
32 #include <list>
33 #include "Defs.h"
34 #include "Driver.h"
35 #include "platform/Stream.h"
36 
37 namespace OpenZWave
38 {
39  class Driver;
40 
41  class Controller: public Stream
42  {
43  // Controller is derived from Stream rather than containing one, so that
44  // we can use its Wait abilities without having to duplicate them here.
45  // The stream is used for input. Buffering of output is handled by the OS.
46 
47  public:
52  Controller():Stream( 2048 ){}
53 
58  virtual ~Controller(){}
59 
65  void PlayInitSequence( Driver* _driver );
66 
73  virtual bool Open( string const& _controllerName ) = 0;
74 
81  virtual bool Close() = 0;
82 
91  virtual uint32 Write( uint8* _buffer, uint32 _length ) = 0;
92 
101  uint32 Read( uint8* _buffer, uint32 _length );
102  };
103 
104 } // namespace OpenZWave
105 
106 #endif //_Controller_H
107 
virtual bool Open(string const &_controllerName)=0
Definition: Controller.h:41
Controller()
Definition: Controller.h:52
void PlayInitSequence(Driver *_driver)
Definition: Controller.cpp:38
Platform-independent definition of a circular buffer.
Definition: Stream.h:42
uint32 Read(uint8 *_buffer, uint32 _length)
Definition: Controller.cpp:55
The Driver class handles communication between OpenZWave and a device attached via a serial port (typ...
Definition: Driver.h:58
virtual ~Controller()
Definition: Controller.h:58
unsigned int uint32
Definition: Defs.h:80
virtual bool Close()=0
virtual uint32 Write(uint8 *_buffer, uint32 _length)=0
unsigned char uint8
Definition: Defs.h:74