API for the Olimex LoL array.  
 More...
- ID: lol 
 
- Name: Olimex LoL Array 
 
- Category: display 
 
- Manufacturer: adafruit 
 
- Connection: gpio
 
This module defines the LoL API and implementation for a simple framebuffer.
  
Instantiates an LoL object singleton 
 
 
      
        
          | unsigned char * getFramebuffer  | 
          ( | 
           | ) | 
           | 
        
      
 
Gets a framebuffer pointer 
- Returns
 - 0 if successful 
 
 
 
      
        
          | bool getPixel  | 
          ( | 
          int  | 
          x,  | 
        
        
           | 
           | 
          int  | 
          y  | 
        
        
           | 
          ) | 
           |  | 
        
      
 
Gets a pixel at specified coordinates 
- Parameters
 - 
  
    | x | Coordinate x  | 
    | y | Coordinate y  | 
  
   
- Returns
 - true if the pixel is on, false if off 
 
- Exceptions
 - 
  
    | std::invalid_argument | if pixel is out of bounds  | 
  
   
 
 
      
        
          | void setPixel  | 
          ( | 
          int  | 
          x,  | 
        
        
           | 
           | 
          int  | 
          y,  | 
        
        
           | 
           | 
          bool  | 
          pixel  | 
        
        
           | 
          ) | 
           |  | 
        
      
 
Sets a pixel at specified coordinates 
- Parameters
 - 
  
    | x | Coordinate x  | 
    | y | Coordinate y  | 
    | pixel | false is off, true is on  | 
  
   
- Exceptions
 - 
  
    | std::invalid_argument | if pixel is out of bounds  | 
  
   
 
 
The documentation for this class was generated from the following files:
- /iotdk/jenkins/workspace/upm-doc-stable/src/lol/lol.hpp
 
- /iotdk/jenkins/workspace/upm-doc-stable/src/lol/lol.cxx